Grow A Colony
The beginner mistake

Your colony starves if you only breed fighters

In Grow A Colony, Workers produce the food that sustains everything. New players breed Majors and Drones first and run out of economy.

  1. 1

    Grow Workers first for food

    Base income — colony's food economy.

    Guide →
  2. 2

    Feed the colony before you fight

    Order matters — see /guides/ for the full why.

    Guide →
  3. 3

    Add Majors for defense

    Defence → full caste guide at /guides/.

    Guide →
  4. 4

    Add Drones as your second fighting caste

    Combat force → full caste guide at /guides/.

    Guide →

Your colony, right now

How's your food?

How many Workers?

How often are you attacked?

Pick all three and we'll tell you what to do next.

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Animal Sim
Genre
Colony sim
The one decision

Food before war

Workers sustain the colony. Majors/Drones defend it. If you breed fighters before the food economy is running, the colony starves.

Quick answers

The 3 things every new player asks

What are workers for?

Food. The official description says it: 'get Workers for food.' They're the colony's economy — without food nothing grows.

Majors or Drones?

Both are for fighting. Majors are heavy defense, Drones a second combat caste. Grow them after food is secure.

Are there active codes?

The community reports NONE VERIFIED (unconfirmed). See codes

The loop

How Grow A Colony works

The official description sums it up: be the queen 👑 → get Workers for food 🍞 → get Majors & Drones for fighting ⚔️. You command an AI colony, you don't fight alone.

The Queen — Ruling / management

In [SKILLS] Grow A Colony you play as the queen. You command an AI colony of workers and fighters, so your job is managing the colony's population and direction rather than acting alone on the battlefield.

Workers — Food / resources

Workers are the colony's gatherers. The official description says you get Workers for food — they are the economy of the colony, and feeding them is the engine of growth.

Majors — Fighting / defense

Majors are a fighting caste. The official description lists Majors & Drones for fighting, so building a Major squad is the colony's answer to threats and territory.

Drones — Fighting / defense

Drones are a second fighting caste alongside Majors. In real termite colonies, majors defend the nest while drones' roles vary — in-game both are the colony's muscle.

Where are you?

Pick your situation